Nexuiz is a 3d deathmatch game project, created online by a team of developers called Alientrap. It is available for download for Windows, Mac, and Linux (all the same archive).The first version was released May 31st 2005, released entirely GPL and free over the net, a first for a project of its kind.
Official Site: http://www.nexuiz.com/
Nexuiz Overview and Features:
Nexuiz is a FPS with nine weapons, 24 official maps and over 240 community created maps, as well as 15 player models.
The graphics in Nexuiz use coronas, the bloom shader effect, Realtime World and Dynamic Lighting and shadowing,[clarification needed] shaders (with OpenGL 2.0), offset mapping, and High dynamic range rendering. All these effects can be turned off to make the game run on older hardware.
Nexuiz is primarily multiplayer (though it includes a full single-player campaign, which allows one to play through the various multiplayer game types and maps with bots), and allows for hosting and joining of games. It can also support new gametypes, or whole conversions quickly applied to it (much like Quake). Nexuiz supports most Quake modifications (although with varying functionality). Currently there are a few custom mods and maps used.
Nexuiz is a 3d deathmatch game that has been in development since the summer of 2002. The goal of the project is to create a high quality first person shooter that can be played freely across all platforms in one package: PC, Mac, and can be even included in Linux distributions. The game is entirely open source, with the sources of the engine, gamecode, map files, and compiling tools, all included with the download, all under the GPL license.
The gameplay is deathmatch with the most excessive possible speeds and weapons, giving incredibly intense fast paced action. Along with deathmatch, there are multiple gamemodes such as team deathmatch, capture the flag, domination, and many mutators and weapon options like rocket arena and instagib. The user can fight through the single player campaign, going through over 20 levels, or play online with our server browser.
Nexuiz is based on the Darkplaces engine, built on OpenGL technology. The darkplaces engine is an advanced Quake1 based engine developed mainly by Forest "LordHavoc" Hale, who has been working with the Quake1 engine for many years. A few of Darkplaces main features are Quake3bsp support, realtime lighting and shadowing, new particle effects, advanced menu system, and Md3 model support.
We have a very open development team, allowing online developers to help with the project in level design, modelling, or programming. Contact us by email, or our IRC channel #alientrap on irc.anynet.org, if you would like to help with development.
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Nexuiz System Requirements
400 MB of hard drive space
Windows 2000/XP/Vista (32-bit or 64-bit)
Mac OS X 10.4 or better (PPC or x86)
Linux Kernel 2.2 or better with glibc
1 Ghz Pentium III or AMD Athlon
Geforce2 Video card
512 MB of ram