To celebrate the release of Tribes: Vengeance, Vivendi Universal Games and FilePlanet have partnered to bring you a free download of the award winning PC action game Starsiege: Tribes.Starsiege: Tribes (commonly referred to simply as Tribes) is a sci-fi first-person shooter video game. It is the first of the Tribes video game series and follows the story from Earthsiege and Starsiege. It was developed by Dynamix and published by the company now known as Sierra Entertainment in 1998.
Tribes was one of the first online-only games of its kind and sported several multiplayer features that other games have only recently included (32+ player support, 128 players max, troop transport vehicles, several different player classes). Most of the standard maps were outdoors in a variety of climates, from sunshine to snow and hail. In general, bases were scattered throughout the map depending on the gametype. The outdoor environments were and still are relatively huge, extending for several kilometers in any direction, but "jetting" and "skiing" gave Tribes a fast-paced feel.
Official website: N/A
Download: 135.7MB
__________________________________________________________________________________________
Starsiege: Tribes Overview and Features:
Each player has armor, the amount depending on armor type. When damage is dealt to the player (by falling or being hurt by a weapon), armor is lost. Loss of all armor results in the player's death. After dying, the player "respawns" at the team's base (or somewhere in the field). Players also have an energy cell, which is drawn on for jetting, firing some kinds of weapons, and activating packs. Mods have expanded these basic capabilities by adding various features that did not come with the basic game. An example of basic functionality that has been built upon is the turret. The basic turret that came with the game was easily destroyable, and only deployable in the upright position. There was only one turret that was available with the original "base mod". With the addition of mods to the Tribes community an almost innumerable number of turrets have been added. These turrets ranging in functions such as targeting incoming enemies, deployable in any position, various sizes & functions, some remain hidden underground or cloaked until a player comes near. Many of these following pieces of information vary by the different mods.
Three armor types are available, and can be accessed at an inventory station. Heavier armors supply larger amounts of armor, energy, and ammunition as well as more weapons and equipment.
There are eight weapons available in Tribes.
Game Types
There are five distinct "default" gametypes:
Starsiege: Tribes Review
No Reviews available yet. To view all Reviews at FreeMMOGamer.com click here
__________________________________________________________________________________________
Starsiege: Tribes News - Read all the News»
__________________________________________________________________________________________
Starsiege: Tribes Featured Video
Download: 135.7MB
__________________________________________________________________________________________
Starsiege: Tribes Overview and Features:
Each player has armor, the amount depending on armor type. When damage is dealt to the player (by falling or being hurt by a weapon), armor is lost. Loss of all armor results in the player's death. After dying, the player "respawns" at the team's base (or somewhere in the field). Players also have an energy cell, which is drawn on for jetting, firing some kinds of weapons, and activating packs. Mods have expanded these basic capabilities by adding various features that did not come with the basic game. An example of basic functionality that has been built upon is the turret. The basic turret that came with the game was easily destroyable, and only deployable in the upright position. There was only one turret that was available with the original "base mod". With the addition of mods to the Tribes community an almost innumerable number of turrets have been added. These turrets ranging in functions such as targeting incoming enemies, deployable in any position, various sizes & functions, some remain hidden underground or cloaked until a player comes near. Many of these following pieces of information vary by the different mods.
Three armor types are available, and can be accessed at an inventory station. Heavier armors supply larger amounts of armor, energy, and ammunition as well as more weapons and equipment.
There are eight weapons available in Tribes.
Game Types
There are five distinct "default" gametypes:
- Capture the flag (CTF) - Each team (up to eight, normally less than three on any given mission) has one or more bases and a single flag. Each team tries to take an opposing team's flag and touch it to their own, which "captures" the flag and awards the capturing team a point. If a flag carrier is killed, the flag is dropped; the flag can be picked up by a teammate to finish the capture, instantly returned to its base by a member of the flag's team, or returned after a certain interval of time. Stalemates often occur when multiple teams' flags are taken at the same time; a team's flag must be at its base to accomplish a "cap". Games have been known to last hours until one of the flags is returned. Server time limits can be set to avoid these prolonged games.
- Deathmatch (DM) - It can be played with or without teams; in both cases players must get the highest number of kills to win.
- Capture and hold (C&H) - Teams must seek out capturable bases or other assets, sometimes complete with turrets and stations, throughout the map. Points are given based on the amount of time an asset is "owned".
- Defend and destroy (D&D) - Players on a team must destroy certain items in an enemy's base before the enemy does the same to their base. Subsequent team-based First-person shooter games, however, did use variations of the concept (such as with Unreal Tournament and its "assault" game type).
- Find and retrieve (F&R) - A number of flags are scattered across the mission area. Team members must find and bring them back to their base. The flags can be captured from the enemy as well. The team to capture all the flags wins.
- Practice (Practice) - These types of maps have some of the most creative themes and gameplay which are often linked with teleports to get to various areas of these maps. A practice map can range from the fun to play where there is no specific objective. An example of such a map is VV-3Three which is known for its obstacle course. It is about 2 km high (measurable by an in-game weapon called a target laser). Climbing this course can take an experienced player hours (literally) depending on what armor that is used. Another such example is a map called BotPracticeMKiV which has various areas for a player using a sniper class weapon to hone their sniping skills. BotPractiveMKiV also includes an indoor free for all area, and some duel area set high in the sky. Other such examples are Duel maps that are more frequently falling into this category because they include other areas that include bots and other things to do.
- Arena - These usually start the two teams in an enclosed area. The teams fight and when a player dies they are forced into observer mode. The teams fight until there are no players left on one of the teams. When this happens, the team who still has players left wins. This type of map is very exciting and forces teams to try different strategies.
Starsiege: Tribes Review
No Reviews available yet. To view all Reviews at FreeMMOGamer.com click here
__________________________________________________________________________________________
Starsiege: Tribes News - Read all the News»
__________________________________________________________________________________________
Starsiege: Tribes Featured Video
__________________________________________________________________________________________
Starsiege: Tribes System Requirements
Minimum Requirements:
Windows 95/98/NT,
Pentium 166 MHz or equivalent,
32 MB RAM 3D accelerator video card,
DirectX compatible sound card












