I feel as though we need to start separating these CCGs. They seem to be multiplying at an alarming rate.

At the very least, Shardbound tries to stand out by being tactical, so perhaps you’re not simply tossing cards at the screen and watching cool, random things transpire, like in certain other games.

Similar to Duelyst and Faeria, the map (and as such, the land) play as much of a part of the strategy as the cards you draw.

Shardbound also has a fair amount of Twitch integrations, so people watching while you stream can enjoy “special Twitch objectives and content generated specifically for their viewers to complete.”

You can check out the game’s Steam page if you want to know more, or download it for yourself.

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