The Wizards have briefly left their coast in order to tell us what to expect from MTG Arena‘s economy – the part of the game that involves players buying and earning cards.
Players will have two currencies to earn: gold and gems. Gold is what you’ll earn just by playing games, and you’ll pay for gems. Everything in MTG Arena will likely be purchasable with either currency, save perhaps a few exclusive cosmetic items, the only difference being that gold takes time to earn, whereas gem only costs money.
You’ll be able to purchase gems during the closed beta, and if you do, they’ll be available to you again with each wipe.
As for what you can expect to buy with those gems and that gold, there’s the usual assortment of:
8-Card Boosters with 5 commons, 2 uncommons, and 1 rare or mythic rare.
Draft Packs 14 cards that mirror tabletop drafts, only those 14 cards will be added to your collection.
They also plan to let you earn 1 card per win, up to 30 a day.
There are also Wildcards. These have a chance to appear in any booster as any rarity and can be exchanged for a card of that rarity.
Then there’s The Vault.
Every time you open a booster, you earn progress toward unlocking The Vault. When you would collect a fifth copy (or more) of a card, you earn vault progress instead of adding that card to your collection. We are testing the rewards you can earn each time you open The Vault. We will start by awarding a number of Wildcards. We’ll likely change the exact mix over time and during testing to get the balance correct and keep things exciting.
You can read more about their plans on the official site.