Teased a month ago, Paragon’s major Monolith update is now live, bringing with it a new map, and a completely rebalanced game. It’s faster, time to kill is down, the map is smaller and flows better. Virtually every aspect of the game was changed in some way.

Back when Paragon first came out (roughly a year ago) my biggest criticism was just how slow it felt. This entire update seems to primarily focus on rectify that from the ground up. That’s enough reason for me to give it another whirl.

The patch notes give a pretty good overview of all that’s changed.

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