Tree of Savior intends to roll out some pretty extensive changes to its combat system on May 16th.

Basic combat, as well as the stats of characters, are all getting a rework. They’re being streamlined, but what’s more, stats themselves will scale more into your damage than the skill itself. Meaning that if you’re geared to the teeth, your attacks will reflect in how well they split enemies in twain.

Health and Mana will also now scale differently depending on your character’s class. Swordsmen will get more Health per point, and Wizards will get more SP.

You can check out the full changes on the official site, complete with graphs and tables, or just log into Tree of Savior after the May 16th update and get killin’.

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